![]() You'd also want different hotkeys on a linux laptop than a Windows desktop. ![]() the game config and actual saves? Since you might actually want to have different screen resolutions, options, and addon configs on different computers, syncing the openttd.cfg might not be that great. My Documents\OpenTTD\ from 2010 is already >180MB. There are cloud storage size limit considerations here too. Since GRFs and such large stuff is in that folder, it doesn't seem appropriate to sync it all. For those who wish to help us with this endeavor, feel free to contribute patches and work with the development team to implement features you would like to see in a future release of the game.Ĭloud Save indeed is just a backend checkbox without needing any code adjustment. The one thing we do not want to happen is for a Steam version to be developed which is too fragmented to become sustainable, or for us to end up with a version we cannot continue to support if a contributor leaves.Īs such, we release OpenTTD on steam currently without integration, and will slowly work on a better tomorrow. But, this is not an easy task, and will take some time. With that said, this also means our journey to integrate better with Steam has just begun, and there already has been talk about how to integrate more. In the last few years, changes to the tools and processes needed to be implemented, and adding Steam to our supported platforms became a realistic goal. The main obstacle to this had been the tools and processes that OpenTTD had previously set up, and lack of time and capability by contributors to make the necessary changes. Distribution via Steam has been one of the more sought-after requests from our players. The primary motivation for adding OpenTTD to Steam was to make the game more widely available through popular platforms. All contributors develop for OpenTTD in their free time, and OpenTTD fully depends on those contributors to make the game grow. Nobody is paying contributors anything to do the things they love. OpenTTD is an Open Source game, available free of charge (and without DRM etc), build and run by volunteers (contributors). For more technical details, please read the PR at ĪS OF LAUCH DATE 1 APRIL 2021, OpenTTD does not yet offer any integration with Steam tools or workshop, and currently has no firm plans to do so. Due to some limitations, only one service can be active at any given time. UPDATE ON 6 FEBRUARY 2023, After a few years of careful consideration and work, the upcoming OpenTTD 14.0 release (expected 1 April 2024) will provide integration of select social tools for Steam, GOG and Discord. As this appears to be one of the most-asked questions currently, since OpenTTD announced its arrival on Steam, we are creating a pinned post to update users on the status of adding Steam tools and workshop features to OpenTTD.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |